A visual novel adventure about escape and resistance during World War 2 – told from the perspective of children.

When We Disappear is set in 1943 and tells the story of Hannah who is separated from her parents and escapes across Europe with the help of the resistance and brave people. Players collect memories, decide how history unfolds and experience how Hannah remembers her escape and her lost childhood.

The game is being developed by Inlusio Interactive and in close partnership with historians, scientists and researchers at the Lucerne University of Teacher Education, and combines scientific research, storytelling and meaningful play.

«When We Disappear» enables a new kind and future-oriented Holocaust education and consists of a history-based and story-driven game as an educational resource.

When We Disappear on Steam

When We Disappear will be published on Steam in a first step, with additional platforms to follow later. Wishlist on Steam to be notified as soon as the game becomes available.

Support & Acknowledgements
With Assistance from Conference on Jewish Material Claims Against Germany Supported by the German Federal Ministry of Finance and the Foundation Remembrance, Responsibility and Future, Federal Office of Culture, Gebert Rüf Stiftung, Vontobel Stiftung, Christoph Merian Stiftung, Braginsky Stiftung, Ernst Göhner Stiftung, Innovationsscheck by Innosuisse, Isaac Dreyfus-Bernheim Stiftung, Federal Service for Combating Racism, Michael Kohn Stiftung, Stiftung Edith und Helmut Steiner, Pro Helvetia, Anne Frank Fonds, Swiss Federation of Jewish Communities SIG, Grütli Stiftung, Ruth und Paul Wallach Stiftung, Stiftung Menschenbild as well as with the support of foundations represented by Dr J. Bollag & Cie. AG.